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<channel>
	<title>Guitar Star!</title>
	<atom:link href="http://www.bleps.com/motioncapture/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://www.bleps.com/motioncapture</link>
	<description>atec digital arts: motion capture - guitar star group blog</description>
	<lastBuildDate>Thu, 29 Apr 2010 21:46:01 +0000</lastBuildDate>
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		<title>Guitar Star &#8211; The Final Cut</title>
		<link>http://www.bleps.com/motioncapture/?p=176</link>
		<comments>http://www.bleps.com/motioncapture/?p=176#comments</comments>
		<pubDate>Thu, 29 Apr 2010 21:42:20 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[final]]></category>

		<guid isPermaLink="false">http://www.bleps.com/motioncapture/?p=176</guid>
		<description><![CDATA[Here is is, the final cut of Guitar Star.
]]></description>
			<content:encoded><![CDATA[<a href="http://www.bleps.com/motioncapture/?p=176"><p><em>Click here to view the embedded video.</em></p></a>
<p>Here is is, the final cut of <em>Guitar Star</em>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Credits Worksheet</title>
		<link>http://www.bleps.com/motioncapture/?p=172</link>
		<comments>http://www.bleps.com/motioncapture/?p=172#comments</comments>
		<pubDate>Tue, 15 Dec 2009 16:08:19 +0000</pubDate>
		<dc:creator>Crystal</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.bleps.com/motioncapture/?p=172</guid>
		<description><![CDATA[
Who wrote the story?  Crystal &#8211; original story idea.  Whole group for additional details and changes.
Who wrote the script? Keith
Who drew the storyboard? Crystal
Who created the planning sheet? Whole group
Who made the shot list? Simon
Who were the performers? Adam LaPlante
Who were responsible for markers? Whole group
Who calibrated the system? Whole group
Who captured performances? Whole group
Who [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who wrote the story?  Crystal &#8211; original story idea.  Whole group for additional details and changes.</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who wrote the script? Keith</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who drew the storyboard? Crystal</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who created the planning sheet? Whole group</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who made the shot list? Simon</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who were the performers? Adam LaPlante</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who were responsible for markers? Whole group</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who calibrated the system? Whole group</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who captured performances? Whole group</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who clean motion capture data? Whole group</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who created the concept for the characters? Crystal &#8211; main character Steve Richards and Keith Proctor &#8211; Old woman neighbor</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who modeled the characters? Crystal &#8211; main character Steve Richards and Keith &#8211; Old woman neighbor</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who rigged the characters? Crystal &#8211; main character Steve Richards and Keith &#8211; Old woman neighbor</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who textured the characters? Crystal &#8211; main character Steve Richards and Keith &#8211; Old woman neighbor</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who modeled the environment? Keith and Crystal &#8211; bed, lamp, nightstand, alarm, cloth by stage area.</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who textured the environment?  Keith and Crystal &#8211; cloth by stage area, boombox, outside brick wall.</span></li>
</ul>
<ul>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who edited the motion capture animation? Crystal</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who animated? Crystal &#8211; Main character (Steve Richards) and Keith &#8211; old woman neighbor</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who created the animatics? Simon</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who created the cameras/camera animations? Simon</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who lighted the scenes? Crystal and Simon</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who created/edited audio (sound effects, music, etc.)? Weston Jordan &#8211; Music sountrack and Simon sound effects and editing<br />
</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who rendered all the final frames? Simon</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who edited the animation? Simon</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif; color: #404040;">Who worked on the process book?  Simon created and maintained site.  Whole group participated in uploading content.</span></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.bleps.com/motioncapture/?feed=rss2&amp;p=172</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Animatic 2</title>
		<link>http://www.bleps.com/motioncapture/?p=159</link>
		<comments>http://www.bleps.com/motioncapture/?p=159#comments</comments>
		<pubDate>Tue, 03 Nov 2009 19:44:58 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[production]]></category>

		<guid isPermaLink="false">http://www.bleps.com/motioncapture/?p=159</guid>
		<description><![CDATA[This second animatic combines the animated skeleton created in Motion Builder with the character skin created in Maya. The various takes are finally combined into a draft version of the final video.
]]></description>
			<content:encoded><![CDATA[<a href="http://www.bleps.com/motioncapture/?p=159"><p><em>Click here to view the embedded video.</em></p></a>
<p>This second animatic combines the animated skeleton created in Motion Builder with the character skin created in Maya. The various takes are finally combined into a draft version of the final video.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.bleps.com/motioncapture/?feed=rss2&amp;p=159</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Motion Capture T-Pose</title>
		<link>http://www.bleps.com/motioncapture/?p=143</link>
		<comments>http://www.bleps.com/motioncapture/?p=143#comments</comments>
		<pubDate>Fri, 02 Oct 2009 22:06:09 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[production]]></category>

		<guid isPermaLink="false">http://www.bleps.com/motioncapture/?p=143</guid>
		<description><![CDATA[
All motion capture shots start and end with the t-pose. We use this pose and the reference photos to identify all markers. More photos after the jump.


]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bleps.com/motioncapture/wp-content/uploads/2009/10/tpose-front.jpg"><img class="aligncenter size-full wp-image-144" title="tpose-front" src="http://www.bleps.com/motioncapture/wp-content/uploads/2009/10/tpose-front.jpg" alt="tpose-front" width="500" height="500" /></a></p>
<p>All motion capture shots start and end with the t-pose. We use this pose and the reference photos to identify all markers. More photos after the jump.</p>
<p><span id="more-143"></span></p>
<p><a href="http://www.bleps.com/motioncapture/wp-content/uploads/2009/10/tpose-back.jpg"><img class="aligncenter size-full wp-image-146" title="tpose-back" src="http://www.bleps.com/motioncapture/wp-content/uploads/2009/10/tpose-back.jpg" alt="tpose-back" width="500" height="500" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.bleps.com/motioncapture/?feed=rss2&amp;p=143</wfw:commentRss>
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		</item>
		<item>
		<title>Data Cleaning (It&#8217;s a Chore)</title>
		<link>http://www.bleps.com/motioncapture/?p=136</link>
		<comments>http://www.bleps.com/motioncapture/?p=136#comments</comments>
		<pubDate>Mon, 28 Sep 2009 14:16:42 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[production]]></category>

		<guid isPermaLink="false">http://www.bleps.com/motioncapture/?p=136</guid>
		<description><![CDATA[
Cleaning the raw motion capture data takes some time! On the left is a wire frame version of the main character with each of the markers identified and labeled. The right side shows each of the marker trajectories &#8211; it&#8217;s a solid set of bars since all the data has been cleaned (otherwise you see [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/wireframe-steventyler.png"><img src="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/wireframe-steventyler.png" alt="wireframe-steventyler" title="wireframe-steventyler" width="500" height="300" class="aligncenter size-full wp-image-137" /></a></p>
<p>Cleaning the raw motion capture data takes some time! On the left is a wire frame version of the main character with each of the markers identified and labeled. The right side shows each of the marker trajectories &#8211; it&#8217;s a solid set of bars since all the data has been cleaned (otherwise you see gaps in the data).</p>
]]></content:encoded>
			<wfw:commentRss>http://www.bleps.com/motioncapture/?feed=rss2&amp;p=136</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Motion Capture Session</title>
		<link>http://www.bleps.com/motioncapture/?p=131</link>
		<comments>http://www.bleps.com/motioncapture/?p=131#comments</comments>
		<pubDate>Tue, 22 Sep 2009 22:59:55 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[production]]></category>

		<guid isPermaLink="false">http://www.bleps.com/motioncapture/?p=131</guid>
		<description><![CDATA[We completed out first motion capture session. It was a success &#8211; Adam was great as our Guitar Star! Now the process of cleaning up all the capture data which weighs in at over 2GB of raw data.
]]></description>
			<content:encoded><![CDATA[<a href="http://www.bleps.com/motioncapture/?p=131"><p><em>Click here to view the embedded video.</em></p></a>
<p>We completed out first motion capture session. It was a success &#8211; Adam was great as our Guitar Star! Now the process of cleaning up all the capture data which weighs in at over 2GB of raw data.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.bleps.com/motioncapture/?feed=rss2&amp;p=131</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Steven the T-Pose</title>
		<link>http://www.bleps.com/motioncapture/?p=116</link>
		<comments>http://www.bleps.com/motioncapture/?p=116#comments</comments>
		<pubDate>Tue, 22 Sep 2009 16:38:32 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[planning]]></category>
		<category><![CDATA[pre-production]]></category>

		<guid isPermaLink="false">http://www.bleps.com/motioncapture/?p=116</guid>
		<description><![CDATA[
The main character continues to take shape. Hair has been added along with a bandanna. Besides fitting in with the characters &#8220;rocks star&#8221; attitude, the bandanna serves to simplify the animation and rendering of hair (most of the hair is covered and held in place).
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/tpose.png"><img src="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/tpose.png" alt="tpose" title="tpose" width="500" height="400" class="aligncenter size-full wp-image-117" /></a></p>
<p>The main character continues to take shape. Hair has been added along with a bandanna. Besides fitting in with the characters &#8220;rocks star&#8221; attitude, the bandanna serves to simplify the animation and rendering of hair (most of the hair is covered and held in place).</p>
]]></content:encoded>
			<wfw:commentRss>http://www.bleps.com/motioncapture/?feed=rss2&amp;p=116</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Soundtrack Evolved</title>
		<link>http://www.bleps.com/motioncapture/?p=120</link>
		<comments>http://www.bleps.com/motioncapture/?p=120#comments</comments>
		<pubDate>Mon, 21 Sep 2009 15:21:02 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.bleps.com/motioncapture/?p=120</guid>
		<description><![CDATA[
The soundtrack is still in development with the main guitar recorded and several different style introductions. Listen to the recording here:
Guitar Star Main Track (03:12 mp3)
Introduction Sample 1 (03:56 mp3)
Introduction Sample 2 (3:30 mp3)
Introduction Sample 3 (3:36 mp3)
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/mp3clips.png"><img src="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/mp3clips.png" alt="mp3clips" title="mp3clips" width="500" height="465" class="aligncenter size-full wp-image-119" /></a></p>
<p>The soundtrack is still in development with the main guitar recorded and several different style introductions. Listen to the recording here:</p>
<p><a href='http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/guitar-star-1.mp3'>Guitar Star Main Track</a> (03:12 mp3)<br />
<a href='http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/intro-1.mp3'>Introduction Sample 1</a> (03:56 mp3)<br />
<a href='http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/intro-2.mp3'>Introduction Sample 2</a> (3:30 mp3)<br />
<a href='http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/intro-3.mp3'>Introduction Sample 3</a> (3:36 mp3)</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		</item>
		<item>
		<title>The World Takes Shape</title>
		<link>http://www.bleps.com/motioncapture/?p=105</link>
		<comments>http://www.bleps.com/motioncapture/?p=105#comments</comments>
		<pubDate>Tue, 15 Sep 2009 13:32:56 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[planning]]></category>
		<category><![CDATA[pre-production]]></category>

		<guid isPermaLink="false">http://www.bleps.com/motioncapture/?p=105</guid>
		<description><![CDATA[
Richard&#8217;s world is his room &#8211; which also happens to be the setting for Guitar Star. Continue reading to see  other views of Richard&#8217;s room.




]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/room1.jpg"><img src="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/room1.jpg" alt="room1" title="room1" width="500" height="343" class="aligncenter size-full wp-image-106" /></a></p>
<p>Richard&#8217;s world is his room &#8211; which also happens to be the setting for <i>Guitar Star</i>. Continue reading to see  other views of Richard&#8217;s room.</p>
<p><span id="more-105"></span></p>
<p><a href="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/room3.jpg"><img src="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/room3.jpg" alt="room3" title="room3" width="500" height="343" class="aligncenter size-full wp-image-108" /></a><br />
<a href="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/room3.jpg"><img src="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/room3.jpg" alt="room3" title="room3" width="500" height="343" class="aligncenter size-full wp-image-108" /></a></p>
<p><a href="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/room4.jpg"><img src="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/room4.jpg" alt="room4" title="room4" width="500" height="343" class="aligncenter size-full wp-image-109" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Character Development: Concept to Model</title>
		<link>http://www.bleps.com/motioncapture/?p=96</link>
		<comments>http://www.bleps.com/motioncapture/?p=96#comments</comments>
		<pubDate>Tue, 15 Sep 2009 09:09:16 +0000</pubDate>
		<dc:creator>Simon</dc:creator>
				<category><![CDATA[planning]]></category>
		<category><![CDATA[pre-production]]></category>

		<guid isPermaLink="false">http://www.bleps.com/motioncapture/?p=96</guid>
		<description><![CDATA[

Steven Richards takes shape. The character is a guy in his middle 30s who still lives at home. He&#8217;s decked out in a rock start leather vest, and unfortunately doesn&#8217;t have the matching pants.
Crystal has produced the model in Maya (she point&#8217;s out that the hair is still coming).
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/richards-concept.jpg"><img src="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/richards-concept.jpg" alt="richards-concept" title="richards-concept" width="500" height="425" class="aligncenter size-full wp-image-97" /></a></p>
<p><a href="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/richards-model.jpg"><img src="http://www.bleps.com/motioncapture/wp-content/uploads/2009/09/richards-model.jpg" alt="richards-model" title="richards-model" width="500" height="425" class="aligncenter size-full wp-image-98" /></a></p>
<p>Steven Richards takes shape. The character is a guy in his middle 30s who still lives at home. He&#8217;s decked out in a rock start leather vest, and unfortunately doesn&#8217;t have the matching pants.</p>
<p>Crystal has produced the model in Maya (she point&#8217;s out that the hair is still coming).</p>
]]></content:encoded>
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